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My teacher didn’t find it witty or amusing, harshly rebuking me and pointing out that it was no joking matter that I was so far behind where I needed to be. Noticing that I was actually on, I thought it would be very witty to announce a clarification regarding the page number. I told her that from memory, I was still on. I’d barely made a dent in the book when my teacher asked me how much of it I’d read.
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In English, I was tasked to read Brave New World by Aldous Huxley, and I approached the novel with the same amount of enthusiasm as most of my other subjects. I was far more interested in basketball and video games than schoolwork, and my efforts definitely reflected that attitude. Let me take you back to 2002, when I wasn’t an “old head” but rather a headstrong teenager in my final year of high school. There’s a flip side to that “not exactly” though, and I’d like to explain it through a personal story. Whichever mode you play – MyTEAM or M圜AREER and its connected experiences – you need to be good on the sticks to have success. It’s quite feasible to max out your MyPLAYER’s ratings just by playing and earning VC the long way, and the all-important Badge progress can’t be bought at all that, you have to grind. You can build a really good squad in MyTEAM without spending any money, thanks to challenge rewards, login bonuses, and Locker Codes. By the common definition and usage of the term, NBA 2K isn’t pay-to-win. Let’s address the question: is it fair to call NBA 2K, in its current state, pay-to-win? There’s nuance and other problems that are being overlooked. I do see their point of course, but I also believe that it’s missing the forest for the trees. People, including prominent content creators, have declared that modes like MyTEAM and M圜AREER are no longer pay-to-win, owing to the amount of content that can be earned even if you staunchly refuse to buy VC. In all fairness, they admittedly aren’t mandatory, and the savvy NBA 2K gamer can find ways of enjoying the game’s most popular modes without buying VC, or even opting for the special edition.īased on some remarks I’ve seen on basketball gaming Twitter though, I fear that we’ve grown somewhat complacent and dismissive of the problems that recurrent revenue mechanics cause. That might seem like I’m stating the obvious and preaching to the choir, but there are gamers who will still defend grindy mechanics and microtransactions. However, it remains a persistent issue as of NBA 2K21, one that threatens the overall quality of the game.
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Yes, discussing VC, microtransactions, and recurrent revenue mechanics in NBA 2K might seem like I’m beating a dead horse.
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This week, I’m tipping things off by pondering the question of whether or not NBA 2K can fairly be called pay-to-win. We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.
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